Personal technology workshop

Build. Break.
Learn. Respawn.

Experiments in games, technology, and everything in between. Real notes from the things I build, test, fix, and occasionally set on fire.

lab_status.sh

respawn@labs:~$ ./status

Scanning active experiments...

GAME_DEVprototype running
HOMELABsystems nominal
AI_TOOLStesting boundaries

respawn@labs:~$

// What is this place?

A lab notebook for
curious people.

This is where unfinished ideas are allowed to exist. I document the useful parts, the mistakes, and the small discoveries that happen between “what if?” and “it works.” Beginner-friendly, technically honest, and always hands-on.

// Recent transmissions

Latest from the lab

All posts
Technology

Welcome to Respawn Labs: Building the Workshop

How Respawn Labs went from an idea to a real website—and why I built it as a place to document games, technology, experiments, and everything I learn along the way.

Respawn LabsAstro

// On the bench

Featured projects

Project archive
SoftwareIn progress

Respawn Labs Website

A fast, content-first home for experiments, build logs, and lessons learned.

AstroTypeScriptTailwind
GamesComplete

RUINS // dusk.exe

A small atmospheric exploration game with procedural ruins, wandering spirits, and the visual character of late-90s 3D hardware.

Three.jsWeb AudioProcedural Generation
SoftwareComplete

QuestLog

A local-first desktop game library tracker for backlogs, active games, finished runs, notes, collections, and Steam imports.

JavaScriptElectronNode.js

// Browse the stacks

Areas of exploration